The ITransformIn type exposes the following members.

Methods

  NameDescription
Public methodGetMatrix
Used to retrieve a Matrix from the pin at the specified slice.
Public methodGetMatrixPointer(Int32*%, Single**%)
Public methodGetMatrixPointer(Int32%, Single*%)
Used to retrieve a Pointer to the Values of the pin, which can be used to retrive large Spreads of Values more efficiently. Attention: Don't use this Pointer to write Values to the pin!
Public methodGetRenderWorldMatrix(Int32, Matrix%)
Used to retrieve a World Matrix from the pin at the specified slice. You should call this method only from within your Render method when supporting the IPluginDXLayer interface.
Public methodGetRenderWorldMatrix(Int32, Matrix4x4%)
Used to retrieve a World Matrix from the pin at the specified slice. You should call this method only from within your Render method when supporting the IPluginDXLayer interface.
Public methodSetRenderSpace
Used to initialize rendering by letting vvvv know which transform pin controls spaces. This sets view and projection matrices.
Public methodValidate (Inherited from IPluginIn.)

See Also