vector != vector, checks if the two vectors are not equal

Namespace: VVVV.Utils.VMath
Assembly: VVVV.Utils (in VVVV.Utils.dll) Version: 1.0.4694.10871

Syntax

C#
public static bool operator !=(
	Vector4D v1,
	Vector4D v2
)

Parameters

v1
Type: VVVV.Utils.VMath..::..Vector4D

[Missing <param name="v1"/> documentation for "M:VVVV.Utils.VMath.Vector4D.op_Inequality(VVVV.Utils.VMath.Vector4D,VVVV.Utils.VMath.Vector4D)"]

v2
Type: VVVV.Utils.VMath..::..Vector4D

[Missing <param name="v2"/> documentation for "M:VVVV.Utils.VMath.Vector4D.op_Inequality(VVVV.Utils.VMath.Vector4D,VVVV.Utils.VMath.Vector4D)"]

Return Value

true, if any component of v1 is different from the components of v2

See Also