vector * vector, multiplies the values of two vectors component wise

Namespace: VVVV.Utils.VMath
Assembly: VVVV.Utils (in VVVV.Utils.dll) Version: 1.0.4694.10871

Syntax

C#
public static Vector3D operator *(
	Vector3D v1,
	Vector3D v2
)

Parameters

v1
Type: VVVV.Utils.VMath..::..Vector3D

[Missing <param name="v1"/> documentation for "M:VVVV.Utils.VMath.Vector3D.op_Multiply(VVVV.Utils.VMath.Vector3D,VVVV.Utils.VMath.Vector3D)"]

v2
Type: VVVV.Utils.VMath..::..Vector3D

[Missing <param name="v2"/> documentation for "M:VVVV.Utils.VMath.Vector3D.op_Multiply(VVVV.Utils.VMath.Vector3D,VVVV.Utils.VMath.Vector3D)"]

Return Value

New vector with the pair wise product of the components of v1 and v2

See Also