3d-vector & 3d-vector, performs a left handed 3d cross product code is: x = v1.y * v2.z - v1.z * v2.y y = v1.z * v2.x - v1.x * v2.y z = v1.x * v2.y - v1.y * v2.x

Namespace: VVVV.Utils.VMath
Assembly: VVVV.Utils (in VVVV.Utils.dll) Version: 1.0.4694.10871

Syntax

C#
public static Vector3D operator &(
	Vector3D v1,
	Vector3D v2
)

Parameters

v1
Type: VVVV.Utils.VMath..::..Vector3D

[Missing <param name="v1"/> documentation for "M:VVVV.Utils.VMath.Vector3D.op_BitwiseAnd(VVVV.Utils.VMath.Vector3D,VVVV.Utils.VMath.Vector3D)"]

v2
Type: VVVV.Utils.VMath..::..Vector3D

[Missing <param name="v2"/> documentation for "M:VVVV.Utils.VMath.Vector3D.op_BitwiseAnd(VVVV.Utils.VMath.Vector3D,VVVV.Utils.VMath.Vector3D)"]

Return Value

New vector which is orthogonal to v1 and v2

See Also