performs a righ handed 3d cross product code is: x = v1.y * v2.z - v2.y * v1.z; y = v1.z * v2.x - v2.z * v1.x; z = v1.x * v2.y - v2.x * v1.y;

Namespace: VVVV.Utils.VMath
Assembly: VVVV.Utils (in VVVV.Utils.dll) Version: 1.0.4694.10871

Syntax

C#
public Vector3D CrossRH(
	Vector3D v
)

Parameters

v
Type: VVVV.Utils.VMath..::..Vector3D
right vector

Return Value

New vector which is orthogonal to this and v

See Also