Convert cartesian coordinates (x, y, z) to polar VVVV style coordinates (pitch, yaw, lenght) in radian.
To convert the angles to cycles, multiply them with VMath.DegToCyc.
Namespace: VVVV.Utils.VMathAssembly: VVVV.Utils (in VVVV.Utils.dll) Version: 1.0.4694.10871
Syntax
Parameters
- a
- Type: VVVV.Utils.VMath..::..Vector3D
[Missing <param name="a"/> documentation for "M:VVVV.Utils.VMath.VMath.PolarVVVV(VVVV.Utils.VMath.Vector3D)"]