Convert cartesian coordinates (x, y, z) to polar VVVV style coordinates (pitch, yaw, lenght) in radian. To convert the angles to cycles, multiply them with VMath.DegToCyc.

Namespace: VVVV.Utils.VMath
Assembly: VVVV.Utils (in VVVV.Utils.dll) Version: 1.0.4694.10871

Syntax

C#
public static Vector3D PolarVVVV(
	Vector3D a
)

Parameters

a
Type: VVVV.Utils.VMath..::..Vector3D

[Missing <param name="a"/> documentation for "M:VVVV.Utils.VMath.VMath.PolarVVVV(VVVV.Utils.VMath.Vector3D)"]

Return Value

Point in polar coordinates

See Also