Clamp function, clamps a 3d-vector into the range [min..max]
Namespace: VVVV.Utils.VMathAssembly: VVVV.Utils (in VVVV.Utils.dll) Version: 1.0.4694.10871
Syntax
Parameters
- v
- Type: VVVV.Utils.VMath..::..Vector3D
[Missing <param name="v"/> documentation for "M:VVVV.Utils.VMath.VMath.Clamp(VVVV.Utils.VMath.Vector3D,System.Double,System.Double)"]
- min
- Type: System..::..Double
[Missing <param name="min"/> documentation for "M:VVVV.Utils.VMath.VMath.Clamp(VVVV.Utils.VMath.Vector3D,System.Double,System.Double)"]
- max
- Type: System..::..Double
[Missing <param name="max"/> documentation for "M:VVVV.Utils.VMath.VMath.Clamp(VVVV.Utils.VMath.Vector3D,System.Double,System.Double)"]
Return Value
[Missing <returns> documentation for "M:VVVV.Utils.VMath.VMath.Clamp(VVVV.Utils.VMath.Vector3D,System.Double,System.Double)"]