Builds a matrix that interpolates 4d-vectors like a 2d bilinear interpolation in x and y direction
Should be used to transform 4d vectors with interpolation foacors in the 4d-form (x, y, x*y, 1)
Namespace: VVVV.Utils.VMathAssembly: VVVV.Utils (in VVVV.Utils.dll) Version: 1.0.4694.10871
Syntax
Parameters
- P1
- Type: VVVV.Utils.VMath..::..Vector4D
Upper left vector
- P2
- Type: VVVV.Utils.VMath..::..Vector4D
Upper right vector
- P3
- Type: VVVV.Utils.VMath..::..Vector4D
Lower right vector
- P4
- Type: VVVV.Utils.VMath..::..Vector4D
Lower left vector