matrix * 4d vector, applies a matrix transform to a 4d-vector

Namespace: VVVV.Utils.VMath
Assembly: VVVV.Utils (in VVVV.Utils.dll) Version: 1.0.4694.10871

Syntax

C#
public static Vector4D operator *(
	Matrix4x4 A,
	Vector4D b
)

Parameters

A
Type: VVVV.Utils.VMath..::..Matrix4x4

[Missing <param name="A"/> documentation for "M:VVVV.Utils.VMath.Matrix4x4.op_Multiply(VVVV.Utils.VMath.Matrix4x4,VVVV.Utils.VMath.Vector4D)"]

b
Type: VVVV.Utils.VMath..::..Vector4D

[Missing <param name="b"/> documentation for "M:VVVV.Utils.VMath.Matrix4x4.op_Multiply(VVVV.Utils.VMath.Matrix4x4,VVVV.Utils.VMath.Vector4D)"]

Return Value

Vector b transformed by matrix A

See Also