Fill a 32 bit texture parallel in place with values retrieved from the function fillFunc.
Namespace: VVVV.Utils.SlimDXAssembly: VVVV.Utils3rdParty (in VVVV.Utils3rdParty.dll) Version: 1.0.4694.10872
Syntax
C# |
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public static void Fill32BitTexInPlaceParallel( Texture tex, TextureFillFunctionInPlace fillFunc ) |
Parameters
- tex
- Type: Texture
The texture to fill.
- fillFunc
- Type: VVVV.Utils.SlimDX..::..TextureFillFunctionInPlace
The function used to fill the texture.