Copy texture pixels to an array.

Namespace: VVVV.Utils.SlimDX
Assembly: VVVV.Utils3rdParty (in VVVV.Utils3rdParty.dll) Version: 1.0.4694.10872

Syntax

C#
public static void Copy32BitTexToArray(
	IntPtr src,
	uint[] dest,
	int size
)

Parameters

src
Type: System..::..IntPtr
Pointer to the texture.
dest
Type: array<System..::..UInt32>[]()[][]
Array to fill with the pixel data
size
Type: System..::..Int32
The size of the resulting array.

See Also