Initializes a new instance of the Particle class

Namespace: VVVV.Utils.Animation
Assembly: VVVV.Utils (in VVVV.Utils.dll) Version: 1.0.4694.10871

Syntax

C#
public Particle(
	double time,
	double lifeTime,
	Vector3D pos,
	Vector3D vel,
	Vector3D acc,
	double size,
	double mass
)

Parameters

time
Type: System..::..Double

[Missing <param name="time"/> documentation for "M:VVVV.Utils.Animation.Particle.#ctor(System.Double,System.Double,VVVV.Utils.VMath.Vector3D,VVVV.Utils.VMath.Vector3D,VVVV.Utils.VMath.Vector3D,System.Double,System.Double)"]

lifeTime
Type: System..::..Double

[Missing <param name="lifeTime"/> documentation for "M:VVVV.Utils.Animation.Particle.#ctor(System.Double,System.Double,VVVV.Utils.VMath.Vector3D,VVVV.Utils.VMath.Vector3D,VVVV.Utils.VMath.Vector3D,System.Double,System.Double)"]

pos
Type: VVVV.Utils.VMath..::..Vector3D

[Missing <param name="pos"/> documentation for "M:VVVV.Utils.Animation.Particle.#ctor(System.Double,System.Double,VVVV.Utils.VMath.Vector3D,VVVV.Utils.VMath.Vector3D,VVVV.Utils.VMath.Vector3D,System.Double,System.Double)"]

vel
Type: VVVV.Utils.VMath..::..Vector3D

[Missing <param name="vel"/> documentation for "M:VVVV.Utils.Animation.Particle.#ctor(System.Double,System.Double,VVVV.Utils.VMath.Vector3D,VVVV.Utils.VMath.Vector3D,VVVV.Utils.VMath.Vector3D,System.Double,System.Double)"]

acc
Type: VVVV.Utils.VMath..::..Vector3D

[Missing <param name="acc"/> documentation for "M:VVVV.Utils.Animation.Particle.#ctor(System.Double,System.Double,VVVV.Utils.VMath.Vector3D,VVVV.Utils.VMath.Vector3D,VVVV.Utils.VMath.Vector3D,System.Double,System.Double)"]

size
Type: System..::..Double

[Missing <param name="size"/> documentation for "M:VVVV.Utils.Animation.Particle.#ctor(System.Double,System.Double,VVVV.Utils.VMath.Vector3D,VVVV.Utils.VMath.Vector3D,VVVV.Utils.VMath.Vector3D,System.Double,System.Double)"]

mass
Type: System..::..Double

[Missing <param name="mass"/> documentation for "M:VVVV.Utils.Animation.Particle.#ctor(System.Double,System.Double,VVVV.Utils.VMath.Vector3D,VVVV.Utils.VMath.Vector3D,VVVV.Utils.VMath.Vector3D,System.Double,System.Double)"]

See Also