Used to retrieve a World Matrix from the pin at the specified slice. You should call this method only from within your Render method when supporting the IPluginDXLayer interface.

Namespace: VVVV.PluginInterfaces.V1
Assembly: VVVV.PluginInterfaces (in VVVV.PluginInterfaces.dll) Version: 2.0.4694.10872

Syntax

C#
void GetRenderWorldMatrix(
	int index,
	out Matrix value
)

Parameters

index
Type: System..::..Int32
The index of the slice to retrieve the Matrix from.
value
Type: Matrix%
The retrieved Matrix.

See Also