Used to retrieve a World Matrix from the pin at the specified slice.
You should call this method only from within your Render method when supporting the IPluginDXLayer interface.
Namespace: VVVV.PluginInterfaces.V1Assembly: VVVV.PluginInterfaces (in VVVV.PluginInterfaces.dll) Version: 2.0.4694.10872
Syntax
C# |
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void GetRenderWorldMatrix( int index, out Matrix value ) |
Parameters
- index
- Type: System..::..Int32
The index of the slice to retrieve the Matrix from.
- value
- Type: Matrix%
The retrieved Matrix.