Kinect depth information not working with fliters

Hello,

I have recentley upgraded to the latest version ov vvvv. I have a patch were I am getting the depth data from a kinect and running it though a bunch of filters.

If I connect the depth node directly into the quad for rendering everything looks fine. As soon as I connect it to a textur, I just get a whit sceen.

PLEASE HELP!

Cheers,
Bryan Bentley

i think you have to ChangeFormat(ex9.texture), i had to change it from L16 to A16R16G16B16 to use colorkey