Writer texture jpg quality

hi all,
a vvvvery basic question: there’s a way to set the jpg render quality in the write texture node?

thx ;)

sorry, searching better i found an answer: https://discourse.vvvv.org/t/5511

do you know any other way to save a jpg with variable quality (or at least better than the default one?).
a dll to do that should be fantastic :)

I think should be something like builded jpg compressor with quality option. I had nice idea but it’s impossible without quality pin.

i would save as png, which is lossless, jpg has always quality loss… if you then really need jpg, then do a batch convert from the png’s…