Bin Sizes output for geometry split

As I’m on my wishlist day today :)

As now mesh nodes are spreadable,
would be great to have a bin size output for Mesh (EX9.Geometry Split),
and on VertexBuffer (EX9.Geometry Split)

Thanks :)

same goes for the join nodes!
and would be handy to be able to either control or choose between splitting/joining of subsets or different meshes!

yes, yes and nochmal yes, wanna have - please

I join the choir… I would like this too

more power!!

as C# sharp books says:
Don’t worry, Mother. With Visual
Studio and C#, you’ll be able to
program so fast that you’ll never
burn the pot roast again.

count me in! :)