Wish: spread of textures out of renderer

like how the transformation index pin on a Renderer(ex9) works, be great to have a spread of textures out of the renderer.

hmm texture-transforms still working for that tho

ya, while we’d argue that one large texture used with different texture-transformations is the more efficient way there is a special case where you can actually get up to four textures out of a renderer, see girlpower+ Render Targets