PS3eye crashes

Hi
I ve just got a PS3eye camera and installed the driver but whenever used inside vvvv the camera hangs after a few seconds, sometimes comes back to life some other times it doesn t. I tried to fiddle with the different settings but with no better results, any idea?
thanks
Simone

btw wasn t there a freeframe driver being developed instead of going through the directshow drivers?

Hi
I ve just got a PS3eye camera and installed the driver but whenever used inside vvvv the camera hangs after a few seconds, sometimes comes back to life some other times it doesn t. I tried to fiddle with the different settings but with no better results, any idea?
thanks
Simone

btw wasn t there a freeframe driver being developed instead of going through the directshow drivers?

ok, sorry, my bad, the VideoIn configuration was not matching the avaialbe settings for the camera. Bu then I am asking, what happened to the famous 100 fps rate, isn t it available? I ll probably be off asking in the NUI group forum though…
cheers

I see now, 30 fps is the maximum fps allowed by the directshow driver, I may try to load the PD patch and link it to vvvv, dunno if the effort is worth it tough, I have bigger fishes to fry atm, just got some floppy disk to salvage and use as visible light screen… damn where is my X-Acto knife ? ;)
Simone

the videotexture node tells me i get about 80fps at 320x240 when i set it to 120fps? i think 60 fps should work! do you use the CL Eye Driver 4.0.1.xxx?

Hello all,

I have just bought one of these too, maybe with a view to purchasing another 7 so I can have 8 with the octapack from Code Laboratories, for some matrix style sweeps around the dj.

This will still be cheaper than 8 composite cameras and a matrix to switch them all

I have added the cl-eye.config file to put the camera into advanced mode, and this appears in the cltest prog to access the higher framerates and resolutions for directshow, however these do not seem to be accessable by vvvv.

videoin reports the actual stream as 640x480 @ 30fps

am I correct in thinking I could somehow use the sharedmemory node and grab the frames that way? would I have to code some c++ or java? with the SDK or is there another way for vvvv to get the frames? as I cant code, doh!

I don’t yet even have a second PS3 camera as stocks here of just the camera (without a ps3 game bundle) are limited and I bought the last one in town the other week.

Ultimately I would like to grab 8 frames at the same time and then do what I will with them, stitch into a panorama or just run through 8 images from the same timeframe as an anim.

any tips to get me started?

what do i feed the first pin of sharedmemory with??

many thanks

These cameras look cheap and good enough for a whole host of fun, just don’t quite have the knowledge…yet

stu

you must put this cleye.config thingie in the same folder as vvvv.exe resides to get all the frame rates…

http://codelaboratories.com/forums/viewthread/160/#467

Thanks electromeier I will try that now…

…yup that works, many thanks, I will report back when I have managed to buy another camera as to the dual driver working.

stu

dual driver doesnt work, i tried it…

somewhere on his forum alex says that hes working on multicam driver support for the directshow driver…

you get two cams working somehow by wildly plugin in an out the cameras/ creating deleting nodes between video in and videotexture, but i guess thats a bug :D

@ elektromeier: wow, now at least I can write 125fps video to a queue, pretty cool.

but I want more cameras working…

the Dual driver in the SDK? May I ask how you tried it?

was it with the sharedmemory node? I am interested in this node but don’t can’t seem to get a grasp of what it does, as in I understand you can share a texture written to memory, but how do you specify a label (name) for it? do you type in the hex location for the memory?

Do I/would I have to code a plugin between the SDK driver and vvvv? to address this memory location? if so how?

I have looked at all the examples, are you getting these to work with two cameras?

I have downloaded codeblocks and am about to do the “hello world” tut.

Thanks for your reply. Sorry, but this is out of my comfort zone C++ and all…

stu