French newbie is coming

How to change the texture on a primitive(like sphere or box) For example i have 10 textures (0 to 9)and i want the cube to show them one after another?

for example with switch (node input) or with getSlice (node) you can pick between a number of preloaded textures either from a bunch of nodes or from a spread of textures.

And how to texture each different side of a box with different textures?

make the box from a spread of quads for example. - see /girlpower/matrjoschka.v4p

Great it works
Thanks Max

But what is the best for manipulation: 6Quads separetly or 2spreadsquads and their associated textures, to render a Kube ? I’ve tried both and i think that’s two way to experiment how different spreads can be…

“2Sanch
Tu habite donc près de chez moi…jolie coincidence…J’ai découvert vvvv D’après tes visuels…Une biere serait une parfaite occase pour se rencontrer je te contacte rapidement et on se fixe une date…”

hum ca peut m interessser de boire une biere aussi…

pas de problemme moustikopat , envoie moi un mail…