Intersect mesh node

There is a bug in the intersect mesh node , if you open the help patch and in the same time the task manager , you will see in the process the memory growing slowly depending on the amount of transformation at each intersection , if you increase the spreadcount the memory grow faster , it´s a big problem when you have to use it with 3000 transformation because after some hour there is no more memory avaible .

he man, you want to say i cannont manage my memory, or what!?

but you are right… some dx functions seem to allocate memory. i’ll fix that tomorrow.

fixed… no text …

thank you very much…