Anti-alias with quad

Hi,

I currently have some Quad with Jpeg textures applied which are slightly rotated in all three axis. The edges are aliased. How can I apply anti-aliasing to them?

Here’s an example:

Thanks in advance,
Nuno

Hi,
select your renderer, then Ctrl+I to open the Inspektor…here you can select anti-aliasing for windowed or full-screened modes.

Perfect! So simple! Thank you so much.

Nuno

Or you could use a pillow instead, and set the fade ammount to 0.9900 or something high, you than also get a nice outline for your pictures ;)

Thanks West! That’s an interesting solution. I’ll give it a try. But I’m already pretty much satisfied with the results of the renderer anti-aliasing.

Nuno