Best way to stream from v4 to v4?

Hello

the question is what is the best solution to achieve this:

  • my friend uses his PC with vvvv to mix video samples
  • i use my pc with vvvv to render patches i created

to work together we need to send rendered video from his pc to my vvvv patch where i can do final mix (because we dont have so powerful pc to render both :) )

i found the bigfug patch which can send dshow using TCP protocol… but really i dont like the idea streaming anything via TCP even on LAN

are there any other HW or SW solutions?

thanks a lot
Damien

maybe SharedMemory (EX9.Texture) is an approach?

just an idea.

you right to not like the idea of steaming via network. You’d have to drop the res right down and it is still quite processor intensive.

video capture card could be the best method.

I would really do my best to get it working on one machine. By using Boygrouping he could still do everthing else he normally would from his PC.

what about a hardware solution using a kind of Framegrabber?

you can get video in via simple capture card (NTSC or PAL over svid or composite) or get a “framegrabber”/capturecard (EMS and datapath make PCI-e DVI/VGA input cards). The svid or composite you can get USB to work with two laptops, the capture card takes a computer that has an extra PCI-e slot (same slot as graphics card, need mobo w/ at least 2 pcie slots)…

getting high resolution video into a computer really sucks at moment. There is also the Matrox hdmi input breakoutbox… but that needs broadcast standard resolutions…

I second the “get it working on one machine” idea, play with the svvvvitcher or the old catweasel patch changer patch.

Hi. Finally i tested classic UDP streaming model and it’s works. I successfully streamed 320/240 25fps video from my PS3Eye camera connected to my netbook to workstation. I attached beta version of my texture streaming modules- will put final version to wiki at this weekend. If you have some questions you can msg me in skype - algariol.

Hi. Finally i tested classic UDP streaming model and it’s works. I successfully streamed 320/240 25fps video from my PS3Eye camera connected to my netbook to workstation. I attached beta version of my texture streaming modules- will put final version to wiki at this weekend. If you have some questions you can msg me in skype - algariol.

UDP Streaming 0.1.zip (2.2 kB)