Softshadows Texture Transform not working

Hello. Seems, like Texture Transform pin in SoftShadows fx not working. I’m trying to use this for mapping, but i cant fix scale of my UV mapped texture without Texture Transform. I think it’s shader bug bcs i tested it with Phong and all worked fine. Can any1 experienced in shaders fix it? Or maybe i can use another solution to fix scale of my UVs.

hi alg, i changed a line in the code
//Out.TexCd = TexCd.xy;
Out.TexCd = mul(TexCd, tTex);

seems to work, hope it helps ;)

Hello, screamer. Big thx, working like a charm )