Kinect 360 crashes

hi all,

I’m using two kinect xbox 360 in Player Mode with the ms kinect nodes from vux.
kinect runtime 1.7
kinect sdk 1.7
Windows 7, latest updates

For debugging purposes I made a patch solely for getting the player textures out of the two devces. The patch crashes after some hours, TTY states: “enumerating devices”

any suggestions?

Full patch now running stable for ~3 days with two (not 360) KINECTs on a fresh machine with win7 and ms drivers. Can’t test the Kinects on my office pc to reproduce the error.
Had installed the openNi package first, then later switched to ms driver with sdk. So maybe the software, maybe the kinects 360.

Just saying, if anyone runs into the same problem.