Dialog (File Open/Save) bug

For me…

Dialog (File Open/Save) doesn’t open a dialog window unless I have connected an IOBox (String) to it’s path output pin.

… which I think is a bug.

does it ONLY work if you connect an IObox? or is another string pin enough?

does not work connected to the input pin on a fileTexture, nor separate (string), nor add (string)… so does seem to work ONLY when connected with an IOBOX

iaa, not really a bug, but fixed. check latest alpha.