Sprung from this thread: https://discourse.vvvv.org/t/11242 I began thinking about recording real time data, FFT, RMS, MIDI, OSC and probably more types of data in a robust way, for use later when rendering content in increment mode and not real time.
I recall trying to use @tonfilm))'s FFT recorder ((tonfilm patches#fft recorder to record fft but I had problems with lots of stutter so I gave up.
is there a way to go about recording real time data for non real time play back?
Quick and dirty use can be seen here. Also I am in the process of proving easy ways to persist and log/replay Messages with json.
The advanced Writer and Reader are a great help for patching custom HD recorder. Make sure to escape any accidental line break codes to not confuse the line based reader.