hi vvvvolks.
I just run into a behavior that I didn´t expect.
When I am resetting an LFO(via a bang) AND the Cycles is > 0, it causes the LFO output two bangs on the Change in a very short interval (I assume one frame).
You can recognize it in the attached patch, that Counter increments by two.
In this case, shouldn´t it bang only once?
best
aivenhoe
EDIT: Forgot to attach the patch. It also somehow created this post twice.
Since I started this thread to document unexpected behavior of the LFO (Animation), I continue using it to add another point which surprised me. Actually I think its a bug.
When I reset the LFO (Animation) while Reverse is on, Cycles is 0 (as expected), but only for one frame. After that frame, it jumps to -1, although the Period is longer than this one frame (e.g. one sec)