Hi every one, how are you?
I’m working with a project that involves Kinect Player Node, this texture is applied to a Quad Node. The thing is that standing at 2 meters aprox. the player image fills almost the entire screen and in most cases if I stretch my arms the image is cut.
I wonders if this is directly related with my distance with the kinect? or Is there a way to make the Quad fullscreen, but the player smaller, so he could walk around the screen freely but without cuting his arms o legs? ;)
I hope you understand the question ;)
Thanks in advance!
Regards.