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VVVV works on OSX!

question open project/idea legacy

milkytreat 23/06/07 - 03:15

I creamed my pants today!

VVVVbeta13 works with parallels 3 !

... except the 3d stuff doesnt display for some reason

7 replies 0 new
This is a legacy thread which was closed after one year of inactivity. Information provided in this thread may not be valid for the latest version of vvvv. If you have questions on this topic, you might consider opening a new thread.

link | catweasel 23/06/2007 - 18:24

Needs dx9, parralells is still dx 8 I believe?
You might get an old version running, beta8 maybe, or was that the first dx9 version?

link | max (vvvvgroup) 26/06/2007 - 01:11

by the way, I always wanted to find out if vvvv would work on WINE, the (open-source) windows emulator for linux? Anyone tried that? Some DirectX Games do work. There's a chance.
guess all you need to find out is run a knoppix cd, and spend a few hours...

link | patrick 31/07/2007 - 14:03

> I creamed my pants today!

Oh dear, don't let mum see that.
OTOH, I wouldn't use Parallels for anything putting a significant load on processor/graphic card unless you just want to try things out. I'm using a seperate partition for XP dedicated to vvvv, which runs nicely except for some sound routing issues. Recommended!

link | guest 05/01/2008 - 11:58

I'm also running v4 under Mac OSX, but I'm using VMWare Fusion instead of Parallels – full DirectX support and no problems with 3D so far.
Only the performance is not the best since two operating systems have to share the hardware when running it this way...

So as mentioned before by patrick, its only comfortable to use it for testing but not recommended when you need full performance. A second partition with XP installed via Apples Bootcamp is also my choice.

link | elliotwoods 27/04/2008 - 14:15

a couple of questions about this setup:
1. middle mouse button??
2. Can you use the standard windows NVidia driver under bootcamp? or do you need a special bootcamp driver? (i presume that under VMWare/Parallels you get some sort of virtual driver)

link | joreg (vvvvgroup) 27/04/2008 - 14:20

the middle mouse menu can also be invoked with SPACE + right mouseclick.

link | patrick 23/05/2008 - 15:28

thx joreg, I've been asking myself that a couple of times already.

anonymous user login


~13h ago

antokhio: u have to multiply by scale 1,1,-1 i think, you can inverse viewproj on wire box to see the cam

~13h ago

dottore: Anyone lucky in fixing rulr matrix export pipeline?(broken in last releases)

~17h ago

elektromeier: first time since my start in 2003 i use DeNiro for a project :)

~17h ago

rogalag: start vvvv patch containing kinect2 nodes, start kinect2 studio, play your xef, use "connect" to replace kinect stream with xef,

~18h ago

mrboni: Im sure someone shared a contrib of a way of playing kinect2 xef files within v4 (while ago). Ring any bells? nuffin if search 4 xef

~21h ago

motzi: wave-in and wave-out for vvvv-myo!

~2d ago

phl: Node based Spotify playlist generation anyone? http://smarterplaylists.playlistmachinery.com/

~3d ago

dominikKoller: Is there a reason for two Delaunay nodes?

~3d ago

joreg: @synth since a year beta34.2 what makes you unsure?

~3d ago

synth: What is the latest production ready/capable vvvv version? Thank you!