Hello devvvvs!
I noticed that the Segment (EX9.Geometry 2d) bug is still here in beta27,
at least for me. If I put the result of the node on two different screens,
one renderer remains freezed and doesn’t show any resolution, inner Radius or Cycle change and the other changes.
I attached a simple example which shows that issue.
There is a simple (but not very efficient) workaround which works for me.
If I attack on the X-Mesh output a Vertex Buffer Mesh Splitter and join it again, then the problem vanishes.
Segment (EX9.Geometry 2D) Bug.v4p (5.0 kB)