Renderer Bounds not updated

if this is no bug let me tell you that i do not appreciate this behaviour:

when moving a renderers window the bounds are not updated within the patch.

so you can’t shave the patch with an updated renderer position without resizing the window a little bit or using @woei.

ahem, of course i meant save, not shave…

huh?
i don’t get it kalle.

i create a renderer. move it around. save. restart. the renderer is where i moved it. what do you mean?

would you say the behaviour you observe is new with beta13.1?

this renderers bounds are here definitely not updated when only moving around.
only whe resizing.

going to try this on another computer in a few minutes.

bugBoundsRenderer.v4p (1.6 kB)

strange. here they do update onmove.

same phenomenon on my laptop.
movement doesn’t update.

perhaps this is depending on visual stile settings with windows?

ah!
sorry for the trouble and complaints

the reason was Pitaschio; an in other respects very useful windows tool.