OSC Parsing

I am attempting to use OSC to get data from vvvv to Unity. I want to transfer the coordinates of a lot of fiducials picked up via VideoIn, and I was wondering what is the best way of transfering multiple sets of data.

Should I put them all in the same bundle, put them in the same OSC encoder with different type tags, or put them all into different encoders.

Any advice from someone more experienced?

I think it’s depends on your needs. If you need access to individual fiducials, use single channel for every fiducial. So, if you creating music app - one fiducial can control volume, another pan etc. If you need just array of fiducial coords, use single channel.