Howto use 2 CreateNode in the same patch

I follow the Catweasel example of Patch switching.
I would like to use to switchers in the same patch
But when I select the second enum… the same one is changed
In fact, I don’t see how I can create 2 subpatch nodes…

I think you can get rid of the GetnodeID and connect the ID pin of the patch your switching to the switcher, as all patches have ID pins they will remain connected when you switch… GetNodeID was from before the pin!

Removing the GetNodeID is good.
I manually set the ID, because I cannot found the ID pin…
But its working…

Thanks for the advice

its a hidden pin, if you inspect the node your switching you’ll see it as an output, its best to use a link as the ID can change if you add anymore nodes to the subpatch.

Haa yes… Again I have learn something today…
I was not aware about the let column/clickable box in front of each elenement of the Inspektor!!!
Thats great… is there other usage of this clickable box in front of each element???