Halo lightning

Hi,

I’ve an idea but have no clue actually how to did that within vvvv. How to simulate a little hallo white light that comes from the center of the screen and grow like a flash quickly then fade out slowly (i supposed the fade can be achieve with alpha value).

Another question that comes to my brain is how to make realisti tv effect. Does that need to make some noise rendering blending with the textures i want to apply the tv effect on ?

cheers

Another question that comes to my brain is how to make realisti tv effect. Does that need to make some noise rendering blending with the textures i want to apply the tv effect on ?

Not sure about the Halo effect, think a .PNG filetexture that simply scales up is best… (and lower the alpha when it reaches max size).

I do how-ever have a static-snow generator for you. Created few months ago.

The DX9Texture is a bit buggy for me, seems it takes longer than 1 frame to draw the snow, so I add a monoflop.

SnowtextureGenrator.v4p (26.1 kB)

Thx a lot i’ll try to mess with it and see what it comes :)

Thx !!!