tekcor
1
Hey in this thread we already discussed google warehouse as a good source for assets and how to make them working with vvvv
I found that there are a lot of free assets in the Unity Asset Store, too:
The files are mostly .fxb files
Converting this to collada works by using:
After converting I can open it in Assimp and in Mashlab.
Unfortunately I am not getting any vertices in vvvv from the collada nodes.
I attached my test file with the different conversion steps in case someone is having an idea.
Models_from_Unity.rar (114.8 kB)
you have to use open collada and not an autodesk collada
the one is in fbx is different…
instead you can try assimp view
http://assimp.sourceforge.net/main_viewer.html
tekcor
3
Hey official release of assimp view doesnt support .fbx files.
There is a branch on git that does support fbx import.
unfortunately it has to be build with cmake and it doesn’t work out of the box.
When I try to build it I get the error
‘your C compiler: “bcc32” was not found. Please set CMAKE_C_COMPILER to a valid compiler path or name.’
cmake documentation is too cryptic for me to solve this in affordable time ~
thanks again, anthokio!