Easiest Hand tracking Method

I know “easy” is relative…

but I really really really need to learn how to track a hand using a webcam.

my project is going to be in a dome and the user will be able to move around in a 6footx6foot area.

I have no problem making the user stay in a particular spot. (which seems to be what’s needed with contour)

I’d basically like to be able to move a quad around the screen with my hand.

Its not V4 bit take a look at this Guys site Andreas, hes done a neat executable had tracking program. Take a look at For all seasons, its v’nice!
www.hahakid.net

thanks digipic, that stuff doesn’t integrate with v4 though does it?

This guy is writing:
"I’m sure mine doesn’t work as well as Sony’s, it uses simple image difference to influence the cursor. "

It works with a sort of collision of your hand. It doesnt recognize your hand.

But what are the circumstances and surroundings of your project? Is only the user’s hand visible to camera or the whole body? Are there many people or only one? Is the light sitation changing or is it fixed? Is it important to see every finger or just a hand? Do you wanna move by gestures or by a movements direction?

Q Is only the user’s hand visible to camera or the whole body?
A The whole body will be visible

Q Are there many people or only one?
A Only one

Q Is the light sitation changing or is it fixed?
A The lighting will remain the same at all times. We’re using IR.

Q Is it important to see every finger or just a hand?
A Just the hand

Q Do you wanna move by gestures or by a movements direction?
A. We don’t need gestures, just need to know where the hand is and where it’s going.

Thanks Frank!

I found a openCV lib called handVu in here : http://www.movesinstitute.org/~kolsch/HandVu/HandVu.html

also you can try with webeyes via osc but webeyes computing over cpu. gpu is more faster than cpu.

2 years and no body knows come on!!!