CreateNode Question

  • I wanted to load scenes into mixer patch with create node.
  • Mixer already has two nodes with id-s for loading.
  • Create node loads new node onto mixer patch, overlapping the old one.
  • Is there a way to restore/crate connections other than overwriting node?
  • Is node disposed, should I use DeleteNode node?
  • There is small hang while loading scene patch, is there some way to load it in background or something?
  • Maybe hang is due to renderer creation inside scene patch. I do this because I render to texture, than blend everything together.

hello, you can use svvvvitcher for that… or look into its code.