Buffer (Spreads) strange behavior

I just noticed a couple of problems in Buffer (Spreads) with _BinSize _ >1:

  1. when first opening the patch (unless you hit the reset) the spreads size is equal to Frame Count
    (doesn’t care of BinSize )

  2. When incrementing Frame Count the spread size increment only by one, again not caring of BinSize
    (but when decrementing it works good)

BufferChange.v4p (15.3 kB)

good find, thanks! fixed for upcoming alpha…