» Any reasons not to wrap flash with vvvv?
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Any reasons not to wrap flash with vvvv?

question open misc

dujoducom 12/04/07 - 06:36

Hey, I'm new to vvvv and my area of expertise typically falls within multimedia programming in flash / director. I'm very intrigued by the fact that working with flash inside of vvvv is quite seamless and easy. My only question is, are there any known issues with flash inside of vvvv? Having the sheer power and assets of vvvv at my disposal in flash without a lot of custom integration would be great, fiducial tracking, all the freeframe video assets, etc. I just want to make sure the flash renderer isn't going to go screwy on me or that there aren't any known issues with performance or compatibility.

Anyone have any insights into this topic?

7 replies 0 new

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~28d ago

joreg: Summer Season 23 vvvv workshops are now ready for sign-up: https://thenodeinstitute.org/vvvv-intermediates-summer-2023/

~1mth ago

schlonzo: yeah! shader input pins now also visible, while the variable it not used!

~1mth ago

benju: Job opportunity, teaching Sounddesign for New Media purposes in Berlin (6hrs/week): https://www.letteverein.berlin/wp-content/uploads/2023/03/Ausschreibung_MIA_LK_6_UStd._Sounddesign_NEU.pdf

~1mth ago

joreg: vvvv gamma 5.0 is out! Please read all about it in the release notes: https://visualprogramming.net/blog/2023/vvvv-gamma-5.0-release

~2mth ago

domj: Coming to LPM next weekend? Learn more about one of the first full vvvv gamma apps, Schéma! https://liveperformersmeeting.net/editions/2023-muenster/program/detail/schema-talk/

~2mth ago

joreg: Want to get started with #vvvv? Check this 12 session beginner online course starting May 8th: https://thenodeinstitute.org/courses/vvvv-beginner-class-summer-2023/

~3mth ago

mediadog: @ggml Yup, lots. Only used in 4.x, haven't tried in 5.x yet: https://www.unrealengine.com/marketplace/en-US/product/simple-udp-tcp-socket-client

~3mth ago

ggml: someone has sent udp bytes to unreal ?