How to transform mouse coordinates to HTMLTexture?

Hey people,
may be I am tired or just can not get my head around the transformations too well, but how can I transform mouse coordinates to HTMLTexture.
The quad might be translated somewhere and scaled, also there is camera on the
renderer.

I tried with applyTransformation, Homography…

Please help.
Many thanks!

cheers

browser.v4p (28.3 kB)

use the Position On Quad X and Position On Quad Y pins of the Intersect (3d Quad Line) node.

see attached patch.

browser_0.v4p (19.6 kB)

Thanks Elias!
I was looking at the intersect node (and the Button3D) now I see what I missed ;)

have a great day!
Thanks again