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vux-plugins-ntrees

<h1>N Trees</h1>

This plugins contains 3 nodes to deal with Quad Trees and Oct Trees.

All code written from scratch with generics, achieving good framerates even with more than 2000 points with Quads.

Update: Fixed bug on Octtree which was not outputing the z properly.

QuadTree (2d) : outputs quad tree as quads (center, width, height)

QuadTree (2d edges): outputs edges (lines)

OctTree (3d): Output Octtree as Boxes (center, width,height,depth).

Source code in Subversion soon.

Download NTrees 1.1

by vux

anonymous user login

Shoutbox

~7d ago

~7d ago

joreg: @jib watch this howto manage items in a spread for a start: https://youtu.be/tiFLGTrDagc

~7d ago

jib: Hi guys ! in Gamma, what's the way to do things that Buffer node does in Beta ?

~8d ago

david: Reminder: vvvv meetup is starting in 10 mins. https://www.youtube.com/watch?v=LzqaoN7QCSg

~10d ago

joreg: Reminder: 6th worldwide #vvvv meetup tomorrow, Nov 24: 6.-worldwide-vvvv-meetup with presentations by u7angel and team, texone and baxtan

~12d ago

tonfilm: That's going to be interesting, let's hope Intel is doing something similar: https://www.tomshardware.com/news/amd-allows-SAM-on-nvidia-gpus

~13d ago

neuston: THX @joreg and sorry for late reply as I left vl for a while. I've responded to related (UI performance issues) thread, no worry

~13d ago

~17d ago

schack: I need some help and hints to realise Text-To-Speech within beta 40 x64!!! THX