» vux-plugins-ntrees
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vux-plugins-ntrees

<h1>N Trees</h1>

This plugins contains 3 nodes to deal with Quad Trees and Oct Trees.

All code written from scratch with generics, achieving good framerates even with more than 2000 points with Quads.

Update: Fixed bug on Octtree which was not outputing the z properly.

QuadTree (2d) : outputs quad tree as quads (center, width, height)

QuadTree (2d edges): outputs edges (lines)

OctTree (3d): Output Octtree as Boxes (center, width,height,depth).

Source code in Subversion soon.

Download NTrees 1.1

by vux

anonymous user login

Shoutbox

~13h ago

mrboni: As if by magic :)

~15h ago

joreg: @StiX supa blog, thanks, keep'em coming!

~16h ago

joreg: @mediadog please elaborate in the forum..

~16h ago

tmp: @mrboni yes if you can wait one or two more weeks

~18h ago

mrboni: did a dx11 buffer renderer ever appear that allows to render to multiple buffers?

~18h ago

mediadog: So with 50beta*, did .csproj path define change from $(VVVV45)? Can there be just $(VVVV) that won't?

~19h ago

david: patchers, vl nerds, coders wanted. write us.. http://nsynk.de/jobs

~1d ago

StiX: https://medium.com/@borisvitzek/animation-workflow-and-rendering-in-vvvv-4ad2550b97c#.fycjkxjff blog about my animation rendering workflow in vvvv! feat. emehshe, vaudio, noodles, ...

~1d ago