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vux-plugins-ntrees

<h1>N Trees</h1>

This plugins contains 3 nodes to deal with Quad Trees and Oct Trees.

All code written from scratch with generics, achieving good framerates even with more than 2000 points with Quads.

Update: Fixed bug on Octtree which was not outputing the z properly.

QuadTree (2d) : outputs quad tree as quads (center, width, height)

QuadTree (2d edges): outputs edges (lines)

OctTree (3d): Output Octtree as Boxes (center, width,height,depth).

Source code in Subversion soon.

Download NTrees 1.1

by vux

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Shoutbox

~3d ago

tonfilm: did some bit refresh for SuperPhysical: superphysical vvvv #pbr #shader #visualprogramming #creativecoding

~4d ago

joreg: the 2018 numbers are in: vvvv-in-numbers-2018 #vvvv

~5d ago

microdee: There was a problem with DX11’s VPM pack, now I switched everything depending on DX11 to the contrib zip file. It should work now.

~5d ago

unti: Please remove Hauppauge from the list of supported videoIn cards. They still don't seem to work with vvvv.

~6d ago

Lorenz: What if screens could be shaped into any form? screenization-experiment-materiality

~8d ago

joreg: @bo27 one cross each!

~8d ago

bo27: @joreg should I answer again? :))

~9d ago

joreg: ~200 answers to the survvvvey so far. Can we double this? Please remind your friends/collegues to fill out: https://t.co/gHvameecfn #vvvv