» still.stand
This site relies heavily on Javascript. You should enable it if you want the full experience. Learn more.

still.stand

still.stand ( skizze bewegung 03 )

Projection. Camera facing Viewers. Projected are the intensities of the changes over time of the captured pixels. If there is no movement, nothing will be shown. Just areas, wherein movement occurs, become visible. Stand still and you will be ignored.

Shown at "Nacht der Museen", Frankfurter Kunstverein, Frankfurt, 04 / 2005; more info here and here.

anonymous user login

Shoutbox

~12h ago

metrowave: yah, thanks @tekcor

~16h ago

david: @tekcor. thats bad news. thanks for putting it together and all the efford though. next time hopefully.

~1d ago

tekcor: VVVV.js workshop chanceled, unfortunately not enough people. Thanks to everyone who wanted to come and sorry!

~2d ago

neuston: @joreg Thank you very much!

~2d ago

joreg: @neuston: please check the country list again!

~2d ago

xd_nitro: no users in all of Wales!

~3d ago

microdee: it's like telling a west-Ukrainian that they're Russians...

~3d ago

microdee: @tonfilm: Telling a person from Hong Kong that they're Chinese is a bigger insult than calling their mom names ;)

~3d ago

tonfilm: Patch your own #mainloop with microsecond precision in #reactive #dotNET style. #rxNET #rx #gamedev #vvvv #VL vl-patch-your-own-mainloops