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sanchette

Sanchette

It´s a selfmade interface with a 12 inch touchscreen , a doepfer POCKET DIAL with relative midi knob, and for the 8 buttons i use a joystick chip. Inside the box there is a usb hub , so only one usb connection for the touchscreen the midi and the joystick. And ofcours the vga and power connection.
It´s still the beta version, i have to replace the white plastic with aluminium.

  
  

Only 3 connections

All the software part is built with v4, i use the span mode for better performance

i can load patch ,change camera setting post processing effect ... , i can record this data as preset and reload it when in want , there is a tap function with a sequencer .All the parameter like post processing or camera mouvement are sound reactive or "tap reactive".

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Shoutbox

~4h ago

velcrome: @SFE_Engineering seems cool! https://www.sparkfun.com/news/2319

~9h ago

~14h ago

joreg: what's new in vvvv_50beta35.2 https://vimeo.com/205310326 #vvvv #vl

~2d ago

guest: whats going on under the hood when you sort.. https://www.toptal.com/developers/sorting-algorithms

~3d ago

id144: AIR OpenCall: Artists and researchers from DE, working with the issues connected with digital culture. http://www.kair.sk/open-call-for-german-artists-2/

~3d ago

velcrome: @mrboni check noodles pack

~4d ago

catweasel: bezier match not doing it for you? Or do you need GPU specifically?

~4d ago

mrboni: I meant a gpu version of B-Spline (3D Surface). I only found an approach using bicubic filtering on a texture (dx9 gpuparticles)