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Römer-Nordseite

"Roemer-Nordseite" was conceived as an "interface": environmental sounds trigger light changes on the facade of city-hall Frankfurt a.M. A light-system consisting of 16 elements was fixed to a section of window-crossings. Each element contained, according to its position, 2, 3, or 4 spotlights, which could be independently dimmed and/or lit. The sounds picked up by a microphone on the facade were realtime analysed and translated into subtle light-movements which changed with the attack and duration of the respective sonic event.

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~3d ago

tonfilm: did some bit refresh for SuperPhysical: superphysical vvvv #pbr #shader #visualprogramming #creativecoding

~4d ago

joreg: the 2018 numbers are in: vvvv-in-numbers-2018 #vvvv

~5d ago

microdee: There was a problem with DX11’s VPM pack, now I switched everything depending on DX11 to the contrib zip file. It should work now.

~5d ago

unti: Please remove Hauppauge from the list of supported videoIn cards. They still don't seem to work with vvvv.

~6d ago

Lorenz: What if screens could be shaped into any form? screenization-experiment-materiality

~8d ago

joreg: @bo27 one cross each!

~8d ago

bo27: @joreg should I answer again? :))

~9d ago

joreg: ~200 answers to the survvvvey so far. Can we double this? Please remind your friends/collegues to fill out: https://t.co/gHvameecfn #vvvv