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pipet exp

this are some pictures done with a "filter" modules that i made using pipet node. they can also be used with a video and set to be dynamic.
will add the patches soon...

{picture file=img/wiki_up//clip_4_s.jpg}
{picture file=img/wiki_up//clip_1_s.jpg}
{picture file=img/wiki_up//clip_5_s.jpg}
{picture file=img/wiki_up//clip_7_s.jpg}
{picture file=img/wiki_up//clip_6_s.jpg}
{picture file=img/wiki_up//clip_11_s.jpg}

anonymous user login

Shoutbox

~7h ago

evvvvil: The human fireball-"abduct" and me, we raymarched shapes near the champagne county for fun, just cos we could. https://vimeo.com/227243489

~12h ago

joreg: @nicoLD please start here: firmata protocol anything missing?

~12h ago

okvrdz: @joreg Thank you, it works know!

~12h ago

nicoLD: Is there an updated version of Firmata, Arduino and VVVV, an introduction (https://www.youtube.com/watch?v=RQ54h88ptmc&t=578s) ? thx

~13h ago

vux: @joreg : Ah yeah need to add in contributions, little reminder :)

~13h ago

joreg: it works with latest if you use the release from here: https://github.com/mrvux/vvvv-Box2D/releases

~13h ago

joreg: @Svartkabel beta2?

~14h ago

Svartkabel: Heyho, short question: is there any way to get vux' Box2dNodes.dll to work in versions > 45.beta2? Thx in advance!

~16h ago

joreg: @mrboni there isn't a direct way. one is CPU, the other GPU, they are not related...

~1d ago

mrboni: how to convert between shared memory name (ie SharedMemory ex9) and handle (dx11 FromSharedTexture) ?