» node10 boygrouping
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node10 boygrouping

acl(admin devvvv vvvvgroup)

Viewports

  • multiple views on the same scene in one renderer
  • each viewport can have its own transformations
  • all rendering is done per viewport, not graphevaluation!
  • applications: side-by-side stereo, quadview (left, top, bottom, free), show details of scene
  • ViewPort Transform, Transformations Index, Crop Transform
  • display different stuff in different viewports
    • via shader: VIEWPORTCOUNT, VIEWPORTINDEX

DirectX Devices

  • memory of textures/meshes is allocated per device (doubled memory use on single card if in dualview)
  • VideoTexture (EX9.Texture) only runs on one device!
  • span mode: one dx-device spanning multiple monitors
  • dual view: one dx-device per monitor
  • Device (EX9 Auto)
  • /dda 1

Camera Perspective

  • as long as 2d content, never mind
  • with 3d content perspective is important
  • every projector cannot have its own perspective
  • the whole view must be one spectator-perspective
    • it only looks correct for the spectator from one point
    • compare cave (headtracking) also only correct for one position!
  • scene has to be rendered with one perspective
  • throw it back onto a virtual replica of the screen
  • view it again from the virtual perspective of the real projector
  • perspective problems
    • with very wide views (unrealistic distortions on the sides)
      • special case t-gallery: perspective not per projector, but per object
    • with circular views
  • spectator vs. projector

MultiScreen Renderer Setups

  • Multiscreen (EX9)
  • Softedging
  • from one graphic card
    • dual/trippleheads
  • from multiple graphic cards
  • from multiple PCs
    • boygrouping

Boygrouping

  • commandline parameters
  • Boygroup (Network Client)
  • Boygroup (Network Server)
  • bridges
  • bangs, lfos, dampers
  • debugging on clients
  • multiboygrouping
  • RemoterSA
  • vnc

  1. laptop (projektor)
  2. 1 pc (projektor) + tripplehead + 3 monitore
  3. 1 server (projektor) 2 clients (je 2 monitore)
  4. 1 client (projektor) 2 server

anonymous user login

Shoutbox

~14d ago

~17d ago

joreg: The Winter Season of vvvv workshops is now over but all recordings are still available for purchase: https://thenodeinstitute.org/ws23-vvvv-intermediates/

~23d ago

schlonzo: Love the new drag and drop functionality for links in latest previews!

~1mth ago

joreg: Workshop on 29 02: Create Sequencers and Precise Clock Based Tools. Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-08-create-sequencers-and-precise-clock-based-tools-in-vvvv-gamma/

~1mth ago

joreg: Workshop on 22 02: Unlocking Shader Artistry: A Journey through ‘The Book of Shaders’ with FUSE. Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-12-book-of-shaders/

~2mth ago

joreg: Talk and Workshop on February 15 & 16 in Frankfurt: https://visualprogramming.net/blog/vvvv-at-node-code-frankfurt/

~2mth ago

woei: @Joanie_AntiVJ: think so, looks doable