» msberger.Modules.Devices.CinetixDMX
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msberger.Modules.Devices.CinetixDMX

DMX interface Cinetix USB / DMX-512 Control Box
The Cinetix USB / DMX-512 Control Box is a very flexible DMX interface that can send, read and even merge (have not yet tested merge mode) DMX-data.
It connects to the computer via USB but can be used with VVVV subpatches, as it is controlled through RS232 and a virtual COM-Port that is available after installing the "virtual-COM-Port-driver" from http://www.ftdichip.com.
This virtual COM-Port is not limited to the data rate of a normal COM-Port but works on the full USB data rate. Thereby the interface is really fast even when working with lots of DMX-channels.
More information about this interface can be found at http://cinetix.de/intrface/usdmxbox.htm

The following module sends a spread of values (0-1 = DMX0-255) to the interface.
DMX (Devices Cinetix USBDMX sender).zip (4.06 Kb)

The following modul does read DMX into VVVV.
It always outputs a spread with 512 slices and values ranging from 0-255.
DMX (Devices Cinetix USBDMX receiver).zip (2.48 Kb)
Attention:
The Cinetix USB/DMX-512 Control Box works very straight following the DMX512(1990) standard.
So it has the usual problems when working with older controllers that were built following the original DMX512 standard (like the still widely used MA Scancommander).
A detailed information about the difference/problems between these standards can be found under point 3 at http://www.dmx512-online.com/packt.html .

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Shoutbox

~11d ago

fleg: This Tuesday, Cologne: exhibition opening of "interwoven", textile disinformation patterns created with vvvv. https://fleg.de/news/exhibition-interwoven

~24d ago

manuelgonzalvez: Assimp nodes all broken afted Win Update w/exception "COM object that has been separated from its underlying RCW(...)"

~24d ago

manuelgonzalvez: @levi thanks would love to! anyway managed to get something similar working based on forum search and anthokio's patches.

~25d ago

levi: @ravasquez thanks. 31.2 x86 verrion worked. @manuelgonzalvez i have a dx11 projectTexture if u a want.

~26d ago

manuelgonzalvez: Anyone has a dx11 port of "projectedTexture" dx9 fx for projection mapping?

~26d ago

manuelgonzalvez: Anyone has a dx11 port of "projectedTexture" dx9 fx for projection mapping?

~27d ago

ravazquez: @levi not sure bout the ImagePack, but I believe VL.OpenCV should give you the same tools and should work with beta just fine

~27d ago

levi: anyone knows of a VVVVpacks.image that works for elliot's projector calibration patches?x64,dx11. always crashes v4 on solve.

~1mth ago

Lorenz: VJing with GIFS: https://lorenzpotthast.de/gifjockey/ A fun little side project, that I first prototyped in v4 and now turned web-based ;)

~2mth ago

schlonzo: finally fixed in 4.8 nice1