» meso-ISH 07
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meso-ISH 07

After an initial idea by exhibition architects Echo ))) Kommunikation im Raum and communications agency mainfeld GbR, MESO Digital Interiors designed and developed this interactive table.

Read on more at MESO.DESIGN

(Video: meso digital interiors / Jannis Kreft / Guillaume Pouchoux)

Visitors to the fair learn facts & figures about the current energy debate by playing with a little universe of abstract glowing objects, which pop up at the flick of a finger.

Tracking the visitors' gestures with a robust and effective inrared tracking system from above, the table offers room for up to 8 simultaneous users.
Due to the nature of the optical tracking system from above, interaction works without the visitors even touching the surface - just a wave of the hand is enough to trigger the text infos and visual effects

Visuals are intensified by the light of 1000 individually addressed RGB-LEDs mounted below the ceiling of the room - sending out very satisfying dynamic bursts of color after each chapter that a user has read. The room is filled with energy. In idle time, lights oscillate softly like a breathing organism.

Great care was given to an elegant integration of the optical system and lighting, hiding all of the cameras, projectors and light fixtures to have just minimal optical impact on the exhibition architecture. The scene is lit by invisible infrared light through unobtrusive white glass panes in the ceiling.

The projection is designed to be of very high quality, with two state-of-the-art projectors - a total 14000 ANSI Lumens on an area of 350x130cm, yielding a cinema-grade resolution of nearly 3 Megapixels - each calculated in real time at 60 frames per second by a single PC. Hardware supplied by our favorite AV professionals Satis & Fy.

The bespoke software for the project - tracking and visualisation - was designed & developed entirely by meso digital interiors.

Photos: Dieter Schwer

The meso team 2007:
Max Wolf, Sebastian Oschatz, Jannis Kreft, Matthias Zauner, David Dessens, Katharina Scheller, Guillaume Pouchoux

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Shoutbox

~10d ago

fleg: This Tuesday, Cologne: exhibition opening of "interwoven", textile disinformation patterns created with vvvv. https://fleg.de/news/exhibition-interwoven

~24d ago

manuelgonzalvez: Assimp nodes all broken afted Win Update w/exception "COM object that has been separated from its underlying RCW(...)"

~24d ago

manuelgonzalvez: @levi thanks would love to! anyway managed to get something similar working based on forum search and anthokio's patches.

~24d ago

levi: @ravasquez thanks. 31.2 x86 verrion worked. @manuelgonzalvez i have a dx11 projectTexture if u a want.

~26d ago

manuelgonzalvez: Anyone has a dx11 port of "projectedTexture" dx9 fx for projection mapping?

~26d ago

manuelgonzalvez: Anyone has a dx11 port of "projectedTexture" dx9 fx for projection mapping?

~26d ago

ravazquez: @levi not sure bout the ImagePack, but I believe VL.OpenCV should give you the same tools and should work with beta just fine

~26d ago

levi: anyone knows of a VVVVpacks.image that works for elliot's projector calibration patches?x64,dx11. always crashes v4 on solve.

~1mth ago

Lorenz: VJing with GIFS: https://lorenzpotthast.de/gifjockey/ A fun little side project, that I first prototyped in v4 and now turned web-based ;)

~2mth ago

schlonzo: finally fixed in 4.8 nice1