» meso-ISH 07
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meso-ISH 07

After an initial idea by exhibition architects Echo ))) Kommunikation im Raum and communications agency mainfeld GbR, MESO Digital Interiors designed and developed this interactive table.

Read on more at MESO.DESIGN

(Video: meso digital interiors / Jannis Kreft / Guillaume Pouchoux)

Visitors to the fair learn facts & figures about the current energy debate by playing with a little universe of abstract glowing objects, which pop up at the flick of a finger.

Tracking the visitors' gestures with a robust and effective inrared tracking system from above, the table offers room for up to 8 simultaneous users.
Due to the nature of the optical tracking system from above, interaction works without the visitors even touching the surface - just a wave of the hand is enough to trigger the text infos and visual effects

Visuals are intensified by the light of 1000 individually addressed RGB-LEDs mounted below the ceiling of the room - sending out very satisfying dynamic bursts of color after each chapter that a user has read. The room is filled with energy. In idle time, lights oscillate softly like a breathing organism.

Great care was given to an elegant integration of the optical system and lighting, hiding all of the cameras, projectors and light fixtures to have just minimal optical impact on the exhibition architecture. The scene is lit by invisible infrared light through unobtrusive white glass panes in the ceiling.

The projection is designed to be of very high quality, with two state-of-the-art projectors - a total 14000 ANSI Lumens on an area of 350x130cm, yielding a cinema-grade resolution of nearly 3 Megapixels - each calculated in real time at 60 frames per second by a single PC. Hardware supplied by our favorite AV professionals Satis & Fy.

The bespoke software for the project - tracking and visualisation - was designed & developed entirely by meso digital interiors.

Photos: Dieter Schwer

The meso team 2007:
Max Wolf, Sebastian Oschatz, Jannis Kreft, Matthias Zauner, David Dessens, Katharina Scheller, Guillaume Pouchoux

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Shoutbox

~18h ago

joreg: Two #vvvv workshops this week in #berlin: Friday: Physical Computing, Saturday: Computer Vision. Tickets: upcoming-full-day-vvvv-gamma-workshops-in-berlin

~1d ago

joreg: @cznickesz also feel free to join our chat for such questions: chat

~1d ago

cznickesz: @joreg: Yeah, I´ll give it a try! Thx

~1d ago

joreg: @cznickesz: we're hoping this week. but depends on feedback. please test your project and let us know if it works.

~2d ago

cznickesz: @joreg: I should stop asking my questions so cryptic ;-) So right away: is final Beta39 hours, days or weeks away?

~2d ago

joreg: @cznickesz: the idea of an RC is exactly to make sure your projects will work with it. your last chance to report problems with b39.

~2d ago

cznickesz: So how "RC" is the "RC3"? I have to update an old project soon and I´m wondering if I should wait and directly update to Beta39

~2d ago

joreg: @takuma, the "one frame" issue was fixed in RC3 for beta39, see: beta39-release-candidate

~2d ago

Takuma: @joreg thank!! Ill try this. Are there a way to send video texture from vvvv to vl? fromimage node in vl somehow only sends 1 frame

~2d ago

cznickesz: @ravasquez thx, so I need to stop avoiding nuget in the end ;-)