» kiilo - FlyingCamera
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kiilo - FlyingCamera

Idea

i think having a flying camera would be fine in vvvv. It should have he following features:

  • independent rotating between 3 achses (quaternion rotation)
  • forward // backward
  • up // down
  • tonfilm completes: left // right (without any rotation)
  • using the cursor keys + <shift> ctrl
  • or joystick
{picture file=img/wiki_up//rotation.jpg}

try & errors

i build the following patch to get i touch with quaternions ..

object axis rotation using quaternions by tf:

    http://vvvv.org/tiki-download_file.php?fileId=203ObjectAxisAlgorithm2.v4p (41.92 Kb)</a>

FlyingCam module by tf + kiilo

    http://vvvv.org/tiki-download_file.php?fileId=204flyingCam.zip (4.89 Kb)</a>

simple Gamepad Version by phl

    http://vvvv.org/tiki-download_file.php?fileId=945FlyingGamepadCam.v4p (53.84 Kb)</a>

todo

  • joystick
  • find a different reset point not (0, 0, 0)
  • store + recall of intressting points

anonymous user login

Shoutbox

~16h ago

~6d ago

ARTEKLAB: @Patxi7 Awesome!!!

~6d ago

hrovac: @boplbopl pretty nice screenshots!

~7d ago

beyon: vvvv for drinks (last year): https://vimeo.com/190064969

~8d ago

~8d ago

matka: vvvv for live techno A/V https://vimeo.com/245377927

~9d ago

fibo: @joreg thanks, actually I wanted to create patches with instance noodles for a vjing party in december, so the topic is reaated.

~9d ago

joreg: @fibo great, could this be somthing for the https://discourse.vvvv.org/c/wip ?

~9d ago

fibo: Hi all, I want to share this minimal deck boilerplate https://github.com/fibo/vvvv-deck

~9d ago

microdee: https://blog.ndepend.com/c-8-0-features-glimpse-future/ devvvvs, if you want vvvv running with future .NET versions, prepare for changes with null and Ispread ;)