» kiilo - FlyingCamera
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kiilo - FlyingCamera

Idea

i think having a flying camera would be fine in vvvv. It should have he following features:

  • independent rotating between 3 achses (quaternion rotation)
  • forward // backward
  • up // down
  • tonfilm completes: left // right (without any rotation)
  • using the cursor keys + <shift> ctrl
  • or joystick
{picture file=img/wiki_up//rotation.jpg}

try & errors

i build the following patch to get i touch with quaternions ..

object axis rotation using quaternions by tf:

    http://vvvv.org/tiki-download_file.php?fileId=203ObjectAxisAlgorithm2.v4p (41.92 Kb)</a>

FlyingCam module by tf + kiilo

    http://vvvv.org/tiki-download_file.php?fileId=204flyingCam.zip (4.89 Kb)</a>

simple Gamepad Version by phl

    http://vvvv.org/tiki-download_file.php?fileId=945FlyingGamepadCam.v4p (53.84 Kb)</a>

todo

  • joystick
  • find a different reset point not (0, 0, 0)
  • store + recall of intressting points

anonymous user login

Shoutbox

~4h ago

eps: @joreg thank u sir

~4h ago

joreg: @eps available now on the downloads page!

~9h ago

eps: @joreg no offline installer anymore?

~9h ago

joreg: Out now: vvvv beta 39: vvvv50beta39

~1d ago

tonfilm: @strblau they are in the dx11 pack: directx11-nodes

~2d ago

strblau: @schlonzo I DID IT! Thank you so much

~2d ago

schlonzo: @strblau install addonpack

~2d ago

strblau: anyone knows how to find kinect2 (dx11,flateric) node?