» gregsn Modules
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gregsn Modules

this page holds modules and stuff which still didn't make it into a release.

in next version all modules will be shipped (modules folder) and the demo patches will be included in the "girlpower" folder.

 4.05.2005

MeshEditor Sample

comes with modules:

-PointEditor (DX9).v4p

to edit points in 3D
sorrily not very readable

-PickPoints (3D Vector).v4p

to pick points in 3D

-TagPoints (3D Vector).v4p

to mark points in 3D

-Cursor (DX9).v4p

a simple cross cursor with selection rectangle

-GetSlice (3D Vector).v4p, SetSlice (3D Vector).v4p

to get / set 3 slices at once

download for beta9

download for beta8.1

thanks to sanch for pushing me doing this.
(he just needed this as a base for a real COOL modeller. you'll see..)

 7.05.2005

B-Spline 3D

comes with modules:

-B-Spline (3D).v4p

get points on a 3D B-Spline

-DeformByCurve (3D B-Spline).v4p

deform a geometry by a 3D B-Spline Curve

download for beta9

download for beta8.1

IMPORTANT:
note that the diamonds patch needs the "PointEditor (DX9).v4p" module contained in the MeshEditor Sample. (however this one is included in beta9)

SLIDE PROJECTOR

comes with modules and one effect:

-PerspectiveLookAtRect (Transform).v4p

  • transform a quad as you like by translating, rotating, scaling it.
  • define a point of view from where you look at this quad.

you will get a transformation which always keeps this quad in view.

-RendererCoordsToTexCoords (Transform).v4p

match renderer coordinates (-1..1) with directx texture coordinates (0..1)

-ProjectedTexture.fx

to project a texture onto a mesh.

download for beta9

download for beta8.1

IMPORTANT:

note that you need

  • the "B-Spline (3D).v4p" module,
  • a PixelShader 2.0 graphics cards.

THANKS to joreg & eno

SHADOW

comes with modules and one effect:

-GouraudProjectedTexture.fx

to project a texture onto a mesh. the texture is multiplied onto a gouraud shading. useful for projecting (..) shadows. this one works also in fixed function mode.

  • PerspectiveLookAtRect (Transform).v4p
  • RendererCoordsToTexCoords (Transform).v4p

see SLIDE PROJECTOR.

download for beta9

download for beta8.1

SOFT SHADOW

comes with modules and one effect:

-GouraudSoftShadow.fx

project a soft shadow onto a gouraud shaded mesh.

  • PerspectiveLookAtRect (Transform).v4p
  • RendererCoordsToTexCoords (Transform).v4p

see SLIDE PROJECTOR.

sorry no download for beta9

download for beta8.1

anonymous user login

Shoutbox

~3h ago

joreg: Also as every 2 weeks: This Tuesday: Free introduction to the all-new #vvvv: free-vvvv-intro-workshops-this-summer-in-berlin followed by the regular vvvv meetup

~3h ago

skyliner: anyone at usbynight?

~5h ago

joreg: Reminder: This wednesday in #berlin: Getting Started with Data Visualization: https://nodeforum.org/announcements/workshop-getting-started-with-data-visualization/ vvvv #creativecoding #dataviz

~3d ago

joreg: @eglod vvvv is international! wenn du hilfe auf deutsch brauchst, dann komm am besten in unseren deutschen chat: https://riot.im/app/#/room/#vvvv-at:matrix.org

~3d ago

eglod: In allen möglichen Sprachen gibt es VVV. V4 ist deutsch, warum nicht in deutscher Sprache. eglod

~3d ago

eglod: In allen möglichen Sprachen gibt es VVV. V4 ist deutsch, warum nicht in deutscher Sprache. eglod

~4d ago

joreg: Reminder: First #vvvv meetup in #hamburg this friday: vvvv-hamburg-meetup-1 Hope to see some of you there!

~6d ago

AKa-visuals: Hi guys. Everyone guess when xenko engine would be avaliable to play around in vl ... Isnt?